![]() ![]() ![]() And when a community building is erected, you'll need to ask your friends for materials-just like in the original, but across both games. Thanks to (limited) Facebook Connect, users can send their friends gifts that play either version of the game and likewise receive them. This creates a balance between population and businesses that has all but failed in CityVille for Facebook, because of its immense scale.Īs for the elephant in the room, friend interaction in CityVille Hometown is certainly limited, but not by as much as you might think. Most businesses and community buildings you create in the game must be staffed by these characters that have moved into your small town. Hometown's primary focus right now is on cultivating your town where everybody knows your name.Įach house you create in this miniature CityVille will be home to someone with a name, and someone with a purpose. That's also thanks to the game's slick interface that makes use of every last pixel on your 4 or 10-inch screen. ![]() The game lends itself to those 15-minute play sessions that have become the norm in mobile gaming. Strawberries ripen in 30 seconds, buildings only take two to three whacks and there are little to no pop-ups. It may sound silly, but you'll notice that everything in Hometown takes less time to do than it does on the web. Since the lot of you are already familiar with the CityVille web game, let's not bore you with the details of exactly how CityVille Hometown is played, but rather focus on what's changed. While the game has some issues connecting to alternate Facebook accounts and some crashes to take care of, CityVille Hometown will wow you. It's faster, looks far better through an iPhone 4's Retina Display graphics, has essentially all of the features its web counterpart and it's with you at all times. ![]() Why, you ask? CityVille Hometown is, simply put, a better game. As it turns out, I can do without a mobile extension of my CityVille web game. When we first heard word of CityVille Hometown for iOS devices, we were skeptic due to its lack of true Facebook Connect. I think we just found our CityVille killer-and it's not Empires & Allies. ![]()
0 Comments
Leave a Reply. |